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Dragon Quest IX: Sentinels of the Starry Skies

Dragon Quest IX: Sentinels of the Starry Skies
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Dragon Quest IX: Sentinels of the Starry Skies

 
 
List Price: $34.99
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Features
  • Gameplay with differing stories and missions depending on NPCs encountered

  • Handheld action RPG action where players engage in epic quests in undiscovered lands filled with dangerous monsters and untold stories

  • Connect locally with up to three friends in cooperative gameplay modes, and utilize wireless features that allow access to changing exclusive items and quests

  • Customization allowing you to create your own hero, changing your hair, face, body style and equipping them from a selection of over 1,000 in-game items including weapons, shields, armor and accessories

  • In-game treasure maps that reveal otherwise inaccessible special dungeons called grottoes, which can contain rare items or enemies


Description

In "Dragon Quest IX: Sentinels of the Starry Skies," players begin their adventure as a city guardian who is sent to retrieve a sacred tree's fruits, which have the power to grant wishes. Players travel the world, conquer fearsome monsters and unravel an epic storyline. During their journey, players will encounter mighty opponents in fast-paced battles, and also interact with a colorful cast of characters. "Dragon Quest IX: Sentinels of the Starry Skies" contains special modes that let players share their adventure with others, allowing up to four players to team up via a local wireless connection and experience the fun of tackling challenging monsters and dungeons cooperatively with their own characters. Players can even leave the game active in their backpacks, pockets or purses and still interact with other players via an interactive "Tag Mode." Information about players' characters can be wirelessly transmitted to others, and treasure maps and customized greetings can be exchanged automatically by players who come within range of one another when their games are set to Tag Mode. Players looking to enjoy a variety of different game activities can take on special side quests. Some of these quests will be earned by progressing through the game, while additional quests will be made available for free download for players with broadband Internet access after the game launches, providing hours of additional content for virtual adventurers to enjoy either on their own or with friends. Some downloadable quests will continue the main storyline of the game, while others offer standalone missions.


Product Details
Product Weight:0.25 pounds
Package Length:5.3 inches
Package Width:4.9 inches
Package Height:0.6 inches
Package Weight:0.25 pounds
Release Date:July 11, 2010
Average Customer Rating: based on 105 reviews

Game Information
Platform:Nintendo DS
Media:Video Game
Item Quantity:1

Customer Reviews
Average Customer Review:4.5 ( 105 customer reviews )
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Most Helpful Customer Reviews

86 of 91 found the following review helpful:


5This is exactly what the DS was made for  Jul 13, 2010 By Bill Nguyen "Solemn Snow"
Okay, I'll admit it. When I first heard that the FULL-ON SEQUEL for the PS2's Dragon Quest VIII was coming to the DS, I thought, "Exactly how much are they gonna have to dumb this game down?" Needless to say, I had very low expectations for the game.

Then it was released in the Japan, and over two million copies flew off the shelves in just two days. Those sales, combined with rave reviews from Japanese and American critics alike, meant one thing: I had to play Dragon Quest IX.

I'm telling you, if for any reason you've been holding off on buying this game, get to the nearest store immediately. I've barely been able to put it down.

STORY (9.0/10)

The story begins with the main character, who is named and fully customized by the player, as an angelic guardian who watches over a town. He/she is part of a group of other guardians known as Celestrians, whose primary goal is to ascend into the "realm of the Almighty," which I can only assume is heaven. Unfortunately, right when the plan seems to be working, everything goes wrong, and the main character is stripped of his/her wings and halo. He/she then has to cooperate with a sassy fairy to help people in order to regain Celestrian status.

Sounds simple, right? The story actually becomes much more complex and endearing as you play and interact with the motley bunch of people you meet. There's a lot of character development for sure, but it's not so much a part of the plot as it is the gameplay (more on that soon). Sadly, neither the main character nor his/her party members, who are also yours to customize, ever talk.

GAMEPLAY (10/10)

The gameplay has changed dramatically from past Dragon Quest games here, and all of it has been for the better. DQIX takes advantage of the DS's dual screens by using the top screen as a map and the bottom screen for input and movement. All characters in the party, as well as any guests, are visible as they travel. This sometimes results in a minor slowdown because of the excessive pixel-pushing, but it's more than tolerable.

The revamped battle system is a breath of fresh air. Encounters are no longer random, as monsters now visibly roam the lands. A huge variety of spells, abilities, and items are available for use in battle. Players can also use a "coup de grace" when their characters are taking a beating for special effects such as zero MP cost or increased counterattacks, depending on the character's class. The execution is much more modernized, too. You can see the characters and monsters scurry around the field to maul each other; it's pretty fun to watch. As usual, dungeons can be incredibly hard and punishing, especially the bosses lurking at the end. The penalty for a wiped out party is half your gold, so don't die! (Or use a bank.)

The new multiplayer system is a welcome change to the old formula. By connecting with up to three friends locally, players can complete the adventure together, loot treasure from other worlds, or if they choose, continue alone and ask for help when they need it. The last option is perhaps the most intriguing one. Players don't have to be stuck with each other in multiplayer, which allows for some independence.

Although I have yet to finish the game myself, I expect that the replayability will be excellent. (The main game itself is quite long already at about 60 hours.) Farming items for the new alchemy system, scouring the world in search of gold and EXP, and doing all the silly sidequests that NPCs have will tack on (from what I've heard) upward of 80 hours; the addition of wi-fi to buy items and obtain new quests online should also be interesting.

DESIGN (10/10)

DQIX's graphics are absolutely breathtaking, from watching the animated cutscenes to simply traversing the world. The environments are meticulously detailed, and the NPC sprites are prepared to give witty conversation. Players can distinguish between important and trivial NPCs by whether they are 3D or 2D, respectively.

The world is astonishingly MASSIVE, incorporating all sorts of different backgrounds and intimidating enemies. Everything, even weapons and armors and the ugliest monsters, introduces sweet, sweet eye candy. In-battle spells and abilities are magnificent, and the smooth animation of attacks and the like bespeak true, through-the-roof-quality production values.

My only nitpick is that, as mentioned before, when the party is moving about on the map, the game occasionally lags a bit. It's not too bad, considering the limitations of the DS, but it is noticeable.

SOUNDTRACK (8.0/10)

The music doesn't blow my mind, but it's not bad at all. The themes are appropriately peppy or gloomy, depending on the situation. Boss fights sound intense, and sound effects are excellent. The sorrow in Coffinwell and peacefulness of Angel Falls are properly depicted. However, the music isn't very memorable, and some of it reminded me of the 8-bit era. Nonetheless, that's probably just me; the soundtrack, as a whole, is good and perfectly suitable.

OVERALL (9.0/10 - not an average)

I definitely did not see this one coming--definitely a sleeper hit for me. DQIX wraps a great story, involving gameplay, beautiful graphics, and good music all in one package. Sure, there were some slowdown issues, and the music wasn't as great as it could have been, but all in all, this game delivers. In spite of its faults, Dragon Quest IX stands as a strong testament to the gaming capabilities of the DS.

29 of 31 found the following review helpful:


5RPG SUPREME for the DS!!  Jul 16, 2010 By Everett A. Thrall "crazy cop"
Okay, I admit I am too old (64) to be playing these things - but seldom have I started a title that amazed me as much as this one - To be blunt, DRAGON QUEST IX may well define the potential of the Nintendo DS - The graphics, gameplay, story structure, and sound are totally amazing - I own a PSP and a Nintendo, and this title is going to seriously create problems for the Sony - I can almost insure you that once you start this game - you won't be able to put it down......I have only gotten less than ten percent into the story and I can't wait to stop writing this review and continue the adventure -

Try this one people!!!! You won't be sorry!!!!!!!!

24 of 25 found the following review helpful:


5A great game for RPG fans  Jul 22, 2010 By Jordan
My first impressions of this game were very high. I really enjoy the gameplay, and it has not felt like a tedious rpg for even a second. I think the story is creative, and I actually enjoy reading the text on the screen, whereas i usually just skip right on through it to keep on playing. This game fully suits what i had wanted out of an RPG experience on the ds.
To begin, the story is very entertaining. The idea of being an angelic warrior is kinda cool, and it doesn't seem like the regular run o' the mill rpg story setup. Its fun seeing where the story is going to take me. I think most people that like this style of game will find the story entertaining as well.
Next, the gameplay is just phenomenal. I have played final fantasy 3,4, Pokemon Platinum and Heartgold, and that is really the extent of my rpg playing on the ds. These games are all known for the random battles that just pop up out of nowhere. I find that to be flat-out tedious and boring after a while. On top of that it takes away from the realism of "questing." I still enjoyed those games, but I have a new favorite here with dragon quest 9. I really like being able to see the monsters. You basically get to choose when you want to fight. Sometimes the monsters will run away from you when you are a high level, and I thought that added even more realism to the experience. The battles are also fun because all the moves, spells, etc. are very well animated. It is never boring to sit through a battle. The learning curve is also very easy. Final Fantasy kinda throws you to the wolves when you start those games, but this gently pushed you into the battling, and before long you will have a good understanding of the tactics and how it all works.
I also have to commend the game for its length. I guess i qualify for the category of just starting out the game. I have gotten myself to Stornway though and am getting ready to fight the Wight Knight. I have already gotten a lot of fun out of the game, and i'm sure it will get better as it progresses. The hardest part about this game is making myself put it down.
Another bonus is the fact that the game does not sync up with the clock in the ds. I have a job and responsibilities and stuff so when i used to play the pokemon games, I got to play them in the dark the whole time. That takes away from the fun factor of the game, and it isn't fun when you cheat past this by resetting the clock on the ds. But this game changes from night to day as you battle and roam around. I'm very glad that they stayed away from making the game have a daylight setting only when its daylight in the real world. I'm sure other people can relate to what I'm saying here.
The game is very fun, and if you have been searching for an RPG that you can get hooked on, this is it. I think it is one of the most detailed games to be released for the ds, and it looks great. It is fun and the pacing is great. All the optional quests make the value of the game increase a great deal. You can play this game for a very long time. I think this game is worth every dollar they charge for it. Just buy it and have some fun!!

20 of 22 found the following review helpful:


5Fantastic game, fun. Good for casual and seasoned gamers  Jul 13, 2010 By Surgery100 "ADJ"
Cool graphics, pretty groovy music and a mammoth-sized quest. Certainly not easy, but not so complicated to turn away the casual gamer.

Gameplay: Fairly linear and simple to follow. There is endless battling, but the cool graphics and the presentation (you get to see the enemies before they attack) make this fun. Each job centers around a specific set of weapon skills that you accrue as you advance in the game. There are a bunch of side quests that add to the fun.

Characters: Can be fully customized, from choosing to focus on a single weapon or "job talent," to mixing and matching them to your liking. My only negative here is that there is only one save slot, so you don't get as much opportunity to experiment with the characters.

Graphics: Pretty cool graphics that manage to avoid the creepy, puppet-like appearance of characters on other games. Every piece of armor and spear can be customized and the details transmit well. The scenarios are expansive and detailed.

Controls are straightforward and responsive.

Overall, this is a very entertaining, incredibly long game (so far 40 hr plus) that manages a fairly linear and simplistic story in a way that keeps you engaged without becoming stale or boring.

13 of 15 found the following review helpful:


5Literally the best game I have ever played.  Jul 17, 2010 By Minahoshi Suiko
Well, it only took 19 years but a game was finally released that (very quickly I might add) replaced Dragon Warrior III as my favorite game of all time. This game takes all of the best aspects from Dragon Warrior III, Dragon Quest IV, and Dragon Quest VIII and combines them into an experience which could easily be claimed by many to be the pinnacle of DS gaming and portable RPGs. For long-time fans of the Dragon Quest series such as myself, it is arguably the best game you will ever play in your life.

Story: 10/10
SE really stepped up their game here. I feel this one has an ever deeper story than Dragon Quest VIII did, which was probably the deepest DQ game to date. Although the party members become personality-less avatars, the world and NPCs that you meet are so enriched that it more than makes up for the experience. Not only that, but the tone and themes are much more mature than in previous DQ titles. There is more death, loss, overall sadness, and overcoming grief and adversity in the NPCs featured in Dragon Quest IX than you will see in the party members of most other RPGs.

Gameplay: 10/10
All of the gameplay aspects have been modernized and perfected to keep that classic Dragon Quest feel while giving a fresh experience. My absolute favorite thing about this is the character customization and the combat system and how they seamlessly compliment each other. On top of this, there are numerous sidequests for obtaining new gear for your characters once they reach a certain level in any given class and others to obtain rare alchemy ingredients used to make your own equipment. The skill system is more in depth and varied than the one featured in Dragon Quest VIII, and the battle system is an even more fun and strategy-oriented version of that same battle system. There are numerous ways to tackle any boss in the game, depending on the difference in level at the time and what type of party you created.

Sound: n/a
I'm not going to rate the soundtrack because I have sort of bad hearing and I never paid much attention to VG music anyway. It's about what you would expect from a Dragon Quest game.

Villains: 10/10
All of the villains in this game are totally amazing and awesome. You will literally be in awe when these giant boss monsters attempt to bully your group of 1-4 heroes. Now, when you get to the first real village outside of the starting area the first thing you will notice is that the villagers are all scared out of their **** because some dude named the Wight Knight rode through, trashed the place, stole somebodies horse, and then stalked the princess. When I heard about this I ran into the bathroom to change my underwear immediately. I knew there was absolutely no way I could stand up to a dude this bad. Well, I was wrong. Because I added a Martial Artist to my party and had him specialize in Staves (The equivalent of beating Dragon Warrior I with nothing but the Stick equipped). Both your party members and the villains display ridiculous levels of manliness, such as this giant sea monster thing popping out of the water and eating a weak female NPC with absolutely no warning while she's in the middle of a conversation, or the Martial Artist ability to bully a group of enemies. Which brings me to my next point. . .

Man Factor: 10/10
This is the manliest game you will ever play. This is not even arguable. Landing a killing blow on a Metal Slime is the most satisfying feeling that you can ever experience in your entire life. One of the boss monsters is a giant spider that drops down from the roof and knocks over a weak female NPC, at which point it's up to the players to intervene and stop it from going completely rip**** on her. Not only that, but later you can get treasure maps which lead to lairs with optional bosses that will wreck your entire party if you don't prepare for them (By the time I found my first Treasure Map, the optional boss of a Level 1 dungeon was too much for my level 20-25 party to handle). All of the physical-dominant classes have manliness-appropriate skills such as group-bullying tactics or the ability to shield frail, weak, probably female allies from taking too much damage. On the other hand, the other classes have skills which can be used to boost the agility of the important attack-oriented party members and lower the defense of the enemies so that when you hit it with the Stick you can do like several hundred damage after powering up.

Overall: 10/10
There is nothing else I can say. This game is great. There may be some minor balancing issues (The Martial Artist class seems to be far and away the best, having an advantage over almost every other class in speed, attack, and HP and skills that stun/frighten a group of enemies which cost no MP to use), but each and every class serves their own purpose. In addition, there are extra classes that you can unlock later in the game via sidequests if you don't feel like having a party made up of any of the 6 traditional classes.

I would seriously rather just get back to playing the game right now than continue writing this review.

If you are interested in the Dragon Quest series, RPGs, or just great games in general, buy this as soon as possible.

See all 105 customer reviews on Amazon.com
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